-- GENERATED SPELL FOR [Stormscale Warrior] --


function spell0_2183(pUnit, Event) --@Improved Blocking,Self--
pUnit:FullCastSpellOnTarget(3248,pUnit)
pUnit:RegisterEvent('Sorts_2183', 6333, 1)
end

function Sorts_2183(pUnit, Event)
local choix_sorts_2183 = math.random(0, 0)
if choix_sorts_2183 == 0 then
pUnit:RegisterEvent('spell0_2183', 1, 1)
end
end

function mob2183_Action(pUnit, Event)
pUnit:RegisterEvent('Sorts_2183', math.random(1500, 3000), 1)
end

function mob2183_Leave(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob2183_Kill(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob2183_Die(pUnit, Event)
pUnit:RemoveEvents();
end

RegisterUnitEvent(2183, 1, 'mob2183_Action')
RegisterUnitEvent(2183, 2, 'mob2183_Leave')
RegisterUnitEvent(2183, 3, 'mob2183_Kill')
RegisterUnitEvent(2183, 4, 'mob2183_Die')
